![]() The way they are depicted also departures from Disney’s usual light hearted tone, with grim evil spirits, boney butlers cute but incredibly mischievous Muddrakes, ninja ducks and most surprisingly of all, zombies. The enemies are plenty and have lots of variety throughout the game, often leading to several different kinds of bad guys per level. ![]() The gun is a bug gun which shoots different kinds of fire bugs, and the way Donald shoots this gun is strangely aggressive and accurate, making him an excellent marksman. The approach to the game is strikingly dark, with mentions of sacrificing, cannibalism, not to mention the very uncharacteristic use of a gun in a Disney game, a company that has always had a staunch stance against the depiction of violence. He has the aforementioned hot temper, as hot as his gun in fact, and always wears his trademark red Hawaiian shirt and blue cap no matter where he goes. Mallard is depicted as a PI loosely modeled after Tom Selleck’s classic character Thomas Magnum, and is described as cunning and brave detective with a soft spot for beautiful women who continuously breaks his heart. The image and likeness of Donald is now used like an actor portraying a character, and Maui Mallard acts nothing like you would expect Donald to behave outside of a somewhat hot temper. Maui Mallard is quite the departure from any other Donald game, let alone Disney game before it. They decide to put him through the “Test of Duckhood” to see if he is worthy of saving the island, and if he is, it’ll be up to Maui to save them and retrieve the idol from whomever stole it. What the Muddrakes don’t know is that detective Mallard actually has a secret identity – he is also a bo staff wielding ninja. The inhabitants of this village, the Muddrakes, don’t take kindly to Maui’s presence and actually try to sacrifice him by throwing him into the nearby volcano. ![]() Maui takes the case and decides to investigate the mysterious abduction, and the clues leads to a haunted mansion which is where the idol was last seen, which in turn leads Maui to a native village. It turns out Shabuhm Shabuhm is the guardian spirit of the island and without his protection, the island will be blown to smithereens. Several years later, in 1998, the game was ported to Game Boy by Bonzai Entertainment.ĭonald stars as the private eye Maui Mallard, who is on vacation on a tropical island deep in the Caribbean, when suddenly the mysterious idol Shabuhm Shabuhm goes missing. The same year that the SNES version was released, an enhanced version was released on PC, again developed by Creative Capers Entertainment. The SNES port came one year later and was ported and co-developed by Eurocom. This was because Nintendo had struck an exclusive deal to have the game solely on the SNES in North America. Donald in Maui Mallard was first developed for the Sega Mega Drive by Creative Capers Entertainment under the Disney banner, but was only released in Europe and South America for that platform. The first title Disney Interactive developed was an all new Donald Duck game which broke from the mold and delivered something quite different and in some ways was bold in both visuals and tone. It was therefore going to be very interesting to see exactly what Disney’s own development group, Disney Interactive, were going to deliver when it was known in 1995 that they would start to develop their own titles based on Disney’s characters and films. Up until the mid-’90s, most of Disney’s video games were licensed out for other companies to develop, apart from a few educational titles and interactive CD-ROM audio books.
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